Thursday, June 28, 2007

What Makes Humans Human?


Discover more in this exciting live science show!

What makes humans different to other animals?
Which animals are our nearest relatives?
Discover more about the extraordinary world of our ancestors and see how we compare in this live science show that's full of demonstrations!
Shows run at timed slots regularly throughout the day, approx. 20 minutes long.

Human Life

Discover more about the fascinating story of Human Life - a new exhibition all about you, the world we live in and what the future might hold!
Over the last 2 years Life has undergone a £4.5million refurbishment.
Human Life explores the story of humanity, from our origins, through to our world today and onward to our future। Using hands-on exhibits and displays, explore questions such as: What makes humans human; how do humans survive in today’s extreme environments; and what will climate change mean for human life on Earth?



Windows Live Gets New Features


Microsoft has reportedly added two new features, Photo Gallery and Folders to its Windows Live service, which are now available for limited beta testing। Windows Live Photo Gallery is but a new version of the photo application offered on Windows XP and Vista operating systems. The service simplifies sharing of photos by allowing users upload photos on to Windows Live Spaces.

Once the photos are uploaded and edited, they can be sent to near and dear ones via e-mail. The service seems similar to the one offered by Apple Computer, where users are able to publish pictures from the iPhoto application on to the Mac online service. Currently, Windows Live Photo Gallery is available in beta in nine markets, including USA, China, France, Germany, UK, India, Japan, and Spain. The other new Windows Live feature, Windows Live Folders, according to Microsoft, is a way for people to share documents but not necessarily a place for them to back-up all their files on the computer hard drive. Windows Live Folders will offer 500 megabytes of free online storage in the US, as part of a limited beta test release. Users will also have the option to label some folders as private for sharing with specific users, or making public. While as of now, there are no plans to make the additional storage available to users on demand, Microsoft intends making further changes to its service, basis feedback from beta users.

EXPLORING CHRISTIANITY - THE BIBLE


There is a general perception around today that the Bible has been discredited by modern science and historical scholarship. It has been shown to be no more than a religious fairy-tale, with little of relevance to say to our sophisticated, technological age. Only simpletons and fundamentalists take the Bible seriously any more. But nothing could be further from the truth! Quite apart from the extraordinary influence the Bible has had in shaping and energizing Western culture (reason enough to view it with profound respect), evidence for the essential trustworthiness of the biblical documents is very considerable indeed. It is this latter point that this little booklet urges us to take notice of. The author assembles just some of the salient points in support of the reliability of the biblical manuscripts. Much more could be said. But Dick Tripp says enough to show that Christian faith rests on solid historical and textual data and that whose who dismiss the Bible in cavalier fashion are either sadly misinformed or unwilling to face the facts.
I hope this little booklet stimulates much interest in its readers. I especially hope that those who have never bothered to pick up the Bible because they thought it a pious fantasy will be drawn to read "the greatest story ever told", open to the possibility that maybe, just maybe, this story is not only great, but also true.

Wednesday, June 27, 2007

Seagate Announces 1TB Hard Drives

Seagate is reportedly launching hard drives; namely the Barracuda 7200।11 and the Barracuda ES.2 that deliver up to 1TB of capacity, and that are meant for both desktop PC and enterprise applications. A 3.5-inch format drive, the Barracuda 7200.11 spins at 7,200rpm and holds up to 1TB of data.

This 1TB drive with four 250GB platters that use Seagate's second generation perpendicular recording technology, sports a sustained rate of 105MB/s and a serial ATA (SATA) II interface running at 3GB/s. The 7200.11 has a low power rating of 8 Watts at idle, making for energy efficiency and cooler operation. The acoustics are as low as 2.7 Bels. The other drive, the Barracuda ES.2, is the enterprise version, with improved mean time before failure. The drive, having both SATA and SAS (serial attached SCSI) interfaces, again holds up to 1TB of data. Both new hard drives feature Seagate's power-saving 'PowerTrim' technology, wherein if the drives are reading, separate read electronics can be switched off. Similarly so when the drives are writing... According to Seagate, the power-controlling mechanism within the drives yields up to 25 percent of power saving over say a drive without the mechanism. Seagate said its Barracuda ES.2 and 7200.11 1TB hard drives will begin shipping in the third quarter of this year. The 1TB Barracuda 7200.11 will likely be priced at $399.99 (Rs 18,000 approx).

As the IPhone Launch Nears, the Wireless Industry Needs a Clue

On the eve of the iPhone's June 29 arrival, wireless-industry insiders are scrambling to understand their customers before Apple takes them away. The trouble is, they can't seem to agree on the problem, let alone the solution.
For some, improved quality of service is the missing link.
"What do customers want? We have no idea," says Brian Finnerty, director of device development for wireless carrier Sprint Nextel. "As an industry, we're like robots -- we go toward the light and we pile up on it. But service is what customers want."
Finnerty was speaking at Brew 2007, a conference sponsored by Qualcomm and named after its mobile-phone platform.
For others, making phones friendlier to users is the critical piece of the puzzle.
"Customers want to do more with their phones and it isn't price that drives revenues, it's user experience," says John Harrobin, senior vice president of marketing and digital media for Verizon Wireless. "We've been successful despite the fact we're driving customers down a one-way street."
Americans already own about 240 million phones, says Chris Hazleton, senior analyst for mobile devices at IDC. U.S. consumers get new phones on average every two years or less. And they're not particularly loyal to carriers.
That doesn't bode well for the established players when Apple joins the lineup. Apple, along with partner AT&T Wireless, will throw its iPhone into the cellular mix Friday evening with the stated goal of selling a million units the first year. At $500 for a 4-GB model and $600 for the 8-GB version, the iPhone will be one of the most expensive handsets available.
Apple, which enjoys virulent customer loyalty because of its products' ease of use, has promised its phone will offer far more intuitive use, the ability to load applications from sources besides the carrier and snazzy touchscreen mechanics.
"It's several generations ahead of the market in terms of input and it will resist aging better than other phones," Hazleton says. "No phone has been as highly anticipated as this."
Just as Macs forced the evolution of Windows in PCs, the iPhone will probably force other cellular programmers to make their phones more intuitive, Hazleton says.
But for what uses and how is the nagging question.
Because so many people already have cell phones, carriers don't see much money in hunting for new subscribers. Instead, they hope that added revenue will come from getting customers to spend more time on the network and using data services. Less than half of cellphone subscribers use data services now.
Developers at Brew 2007 discussed applications that would drive data usage in a variety of ways, such as letting people do their banking by phone, manage airline miles or get concert tickets delivered as a barcode on the phone.
Partnerships between carriers and media companies are flourishing. And developers who say the gaming market is ripe are looking for ways to duplicate the success of wireless gaming communities in Japan and Korea.
But all those uses rely on the persistence and patience of customers willing to wrestle with their phones to get the applications running. And things that work on some phones don't work on others because of technology limitations.
In fact, customers' most common tech-support complaints are that they can't find the data they downloaded, or their phones either don't support the application or aren't configured to do what people want, a WDS Global survey found.
"We need to create a simple, uncluttered, intuitive way of getting these things to customers," says Harrobin. "But the technology and integration is harder than we expected."
Finnerty agrees that ease of use is important, but content also lags behind. "We need to find out how people want to use their phones and we need to make simpler, smarter ways to do that," he says. "We have the penetration, we have an abundance of applications, but the content isn't ripe."
"How many ringtones and horoscopes do we need?" he wonders.

Monday, June 18, 2007

HELLO

HI,

CAN U TELL ME WHERE I M ?











THANKYOU..........